Role: Co-Lead Developer
Engine: RPG Maker XP
Platforms: PC, Mac
Team Size: 4
Time: Jan. 2021 - Mar. 2021
Player Count: 500,000+

OVERVIEW

Pokémon Bushido is a narrative-driven Pokémon fan RPG set in a stylized samurai era, recognized for cinematic storytelling, honor-based progression, and custom encounter design. Built in Pokémon Essentials and RPG Maker, it delivers a full single-player campaign in the Aisho region and earned long-tail traction through creator coverage and community engagement.

As co-lead developer and project producer, I guided creative direction, structured production pipelines, and coordinated writing, art, music, and event scripting contributors. I managed scope, milestone delivery, and review cycles, ensuring the game’s narrative clarity and consistent player experience. Alongside production leadership, I contributed directly to narrative beats, encounter tuning, and pacing to support fast iteration and polish.

The goal was to build a story-first Pokémon experience with emotional weight while sustaining momentum in a volunteer team. The result was a cohesive, polished RPG that resonated with players and demonstrated disciplined indie production practices.